Nestled amidst the vast expanse of the desert, Cynitar is a stunning city that has emerged as a hub for trade and commerce. The city boasts a rich history, having been founded centuries ago by a group of traders seeking to establish a new center for commerce in the region. Over the years, Cynitar has grown and evolved, becoming a thriving metropolis that attracts traders, merchants, and travelers from all corners of the world.
The Unique Security Measures of Cynitar
One of the unique features of Cynitar is the level of security that is provided to its inhabitants. The city is home to several professional security companies and mercenaries, who are hired by the rich and powerful to protect their interests. Additionally, there is a standing army that is responsible for maintaining general security and repelling any potential threats from the Beasts that roam the nearby Forgotten waste.
Despite the security measures, Cynitar remains an open and welcoming city that is home to a vibrant community of traders and merchants. Large caravans move through the city on a regular basis, bringing goods and products from distant lands. Additionally, there is a zeppelin route that connects Cynitar to other cities such as Markandor, Krulnaro, and Balali, making it easy for traders to conduct business across the region.
The Council of Traders and Its Role in Governing Cynitar
The Council of Traders is the governing body that sets the laws and rules for the city and its surrounding areas. The Higher Council is composed of the top eight trading houses in the city, who are elected every four years by members of the Lower Council. The Lower Council is made up of community leaders, medium to large businesses, traders, religious groups, guilds, and security groups. Together, these councils ensure that the needs and interests of the community are represented and addressed.
While Cynitar is a city that is rich in commerce and trade, it is also a city that values its people and their well-being. The standing army and private security contractors work together to maintain law and order, ensuring that everyone in the city is safe and secure. The city also offers a variety of amenities and services, including markets, restaurants, and cultural events, making it a truly unique and special place to live.
In conclusion, Cynitar is a beautiful desert city that has emerged as a center for trade and commerce in the region. Its unique blend of security, commerce, and culture make it a desirable destination for traders, merchants, and travelers from all over the world. Whether you are looking to conduct business, explore the local culture, or simply enjoy the beauty of the desert landscape, Cynitar is a city that has something to offer for everyone.
- Name: Cynitar aka Central Trade City
- Area: The Voilent Waste
- Population size (avg): 257 714 (Households: 168 081)
- Population Type: Array
- Magic arts not practised: Array
- Summary:
Size: 7.085 km² / 2.736 mi²
Population: 257 714 - Unique laws:
The Council of Traders set the laws and rules for the City and surrounding area of Cynitar.
The Higher Council consist of the top eight trading houses of the city and every four years, members of the lower council can vote for the top eight.
The Lower Council is a sitting of each leader of the community, medium to large businesses or traders, religious groups, guilds and security groups.
There is a standing army, but most of the security is done by private security contractors. They may not supersede or go against the army of Cynitar, but may act as an extension of the law.
- Businesses and Services:
Administrators: 78
Advisors: 109
Advocates: 56
Alchemists: 270
Almoners: 20
Animal Handlers: 122
Apothecaries: 231
Architects: 57
Archivists: 52
Arms Merchants: 95
Astrologists: 30
Astronomists: 50
Bakers: 1 324
Bankers: 65
Barbers: 915
Bathers: 122
Beekeepers: 329
Beer Sellers: 335
Blacksmiths: 305
Bleachers: 99
Bodyguards: 194
Bookbinders: 78
Booksellers: 52
Botanists: 145
Bottlers: 25
Brewers: 58
Brick Makers: 128
Bricklayers: 349
Bridge Builders: 5
Buckle Makers: 98
Builders: 861
Butchers: 561
Butlers: 40
Carpenters: 486
Carters: 552
Cartographers: 124
Cartwrights: 208
Chamberlains: 79
Chandlers: 335
Cheesemakers: 254
Chemists: 142
Chicken Butchers: 249
Clerics: 1 377
Clock Makers: 41
Clothes Washers: 497
Coinsmiths: 53
Conjurers: 20
Coopers: 405
Copyists: 101
Counselors: 71
Cowherders: 936
Craftsfolk: 1 026
Cutlers: 105
Demonologists: 10
Dentists: 23
Diplomats: 170
Doctors: 714
Draymen: 208
Druids: 50
Dyers: 194
Enchanters: 126
Engineers: 150
Engravers: 137
Entertainers: 797
Executioners: 24
Falconers: 492
Farmers: 2 530
Livestock: 7 783 animals
– Fowl animals: 5 305
– Cattle & Pigs: 1 654
– Other: 824
Farmland with crops: 29 774 acresFarriers: 217
Ferrymen: 4 (River crossings)
Fishers: 607
Fishmongers: 597 (Rivers and locals dams)
Fletchers: 378
Foresters: 55
Fortune Tellers: 50
Furriers: 1 358
Gardeners: 28
Gatekeepers: 118
Geologists: 25
Geomancers: 91
Glassblowers: 71
Glaziers: 42
Glovemakers: 185
Goldsmiths: 61
Gravediggers: 326
Guards: 1 276
Guildmasters: 42
Handmaidens: 660
Harness Makers: 76
Hatters: 333
Hay Merchants: 197
Haywards: 34
Herbalists: 181
Herders: 243
Historians: 200
Horse Breeders: 127
Horse Trainers: 26
Hunters: 864
Illuminators: 48
Innkeepers: 556
Inventors: 150
Jailers: 171
Jewelcrafters: 338
Judges: 40
Lantern Makers: 120
Lawyers: 180
Leatherworkers: 258
Librarians: 69
Locksmiths: 188
Lumberjacks: 522
Magic Shops: 175
Masons: 747
Mercers: 271
Merchants: 551
Messengers: 294
Metal Workers: 368
Millers: 263
Miners: 1 434
Ministers: 0
Mirror Makers: 10
Monster Slayers: 70
Mule Drivers: 246
Musicians: 243
Nurses: 523
Officers: 471
Painters: 86
Paper Makers: 33
Pastry Cooks: 365
Perfumers: 45
Philosophers: 40
Pigkeepers: 1 327
Plasterers: 185
Potters: 255
Private Military: 678
Professors: 279
Pursemakers: 20
Rat Catchers: 140
Restaurant Owners: 292
Roofers: 172
Ropemakers: 253
Rugmakers: 44
Runecrafters: 10
Saddlers: 324Sailors: 380
Salters: 292
Scabbard Makers: 40
Sculptors: 75
Seers: 10
Ship Builders: 52 (Airships
Ship Captains: 20
Shoemakers: 492
Shrubbers: 259
Silversmiths: 43
Skinners: 314
Slave Traders: 40
Soldiers: 1 359
Sorcerers: 193
Spice Merchants: 147
Spiritual Healers: 60
Summoners: 20
Tailors: 537
Tanners: 166
Tax Collectors: 156
Town Criers: 128
Water Carriers: 248
Weavers: 448
Wetnurses: 245
Wine Merchants: 299
Wood Merchants: 94
Woodcarvers: 120
Zookeepers: 70
